Staging
Generate a pencil image of a landscape and city scape in linear and aerial view for use in a game environment.
Annotate with notes about materials, time period, scene, lighting, props etc.
Digital Texturing
Create a library of designs of human body parts and urban environments to reinforce the use of drawing for game design and it's relation to 3d modelling
Character Design
Generate pencil sketches for planning a character for Games, then digitize it. Sketches should include silhouette poses and action poses (front back top and side) Annotate with ideas about materials, textures, body mass, shape, anatomical observation, personality, props etc.
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